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  • G3: Gavin BG1 updates to v14!

    Gavin BG1
    Gavin is an NPC mod for Tutu, the BG1 portion of BGT, BG:EE, and also directly installable to EET. He is a Morninglord of Lathander and can be found outside the Song of the Morning Temple, near Beregost.

    Version 14 comes with some improvements.

    Full changelog:

    • Made Gavin - Ajantis banter about Lanie a standalone banter in case Jaheira is not in party.
    • Bassilus quest: If Gavin received messenger but didn't talk to Kelddath before killing Bassilus, Kelddath will give a closing line if returning to the temple
    • all journal entries will be erased upon bgt transition to BGII.
    • Mod won't install on Steam/GOG SoD if modmerge didn't run (Linux / OS X).
    • removed script name patching of %tutu_var%SLEEPFH.CRE and %tutu_var%SLEEPMH.CRE and changed script patching to "Class" (as Override" is already SHOUT.bcs).
    • g3_bgee_cpmvars.tpa corrected (Post dialogue for Dynaheir, Jaheira - not important for this mod).
    • Update to Weidu v244

  • NTotSC v2.1.0 for BGT, BG:EE, and EET!
    NTotSC Updates to v2.1.0 for BGT, BG:EE, and EET!

    NTotSC adds several quests to the BG1 part (with TotSC) to the game. Some are minor encounters with no further impact, but some are larger quests that are also partly connected to each other.

    This is a BGT, BG:EE, and EET version of the original mod. As of version 2.0, NTotSC is no longer dependent on DSotSC. If you want to play the two mods together, install DSotSC first. The versions supported are:
    -for BGT/EET: version by k4thos
    -for BG:EE: version by Red Carnelian (this mod is still beta, too).

    To reach the new areas via worldmap, you need to install BP-BGT-worldmap for BGT after NTotSC an start a new game. For BG:EE, as of v2.1.0 the BP-BGTWorldmap mod is no longer needed for the mod areas to be accessible via the worldmap. Thank you to AstroBryGuy for this tweak!

    Since v2.0, the quests are less restrictive in their order, especially in the order of when to talk to whom. The only restrictions remaining are: The Northern Citadel Quest will be handed out from Duke Eltan when he summons the PC in the original game. The Temple of the Black Hand will only be revealed after the demon in Ulgoth's Beard is defeated.
    All other quests can either be "walked into", received from multiple persons (e.g. "The Field of the Dead"), or received by killing the quest giver instead of going on his fedex quest (e.g. the Ice Slamander or Eldod - they will have the appropriate keys on them.) Also, the mod now uses the prefix "NT". The package comes with a detailed list of Changes including altered variable names. If your mod has crossmod content with NTotSC and you are nervous about the changes, let me know and I will help you concerning compatibility with v2.0.

    Download NTotSC latest Release from jastey's GitHub

  • PS:T Unfinished Business - Reloaded v1.0 now available for PS:T and PST:EE!

    PS:T Unfinished Business - Reloaded is a continuation of Qwinn's original PS:T Unfinished Business (PST-UB). It has been completely overhauled and made available to Planescape: Torment - Enhanced Edition in addition to classic Planescape: Torment.

    The mod is available in English, French, German, Italian, Polish, Russian and Spanish.



    List of fixes and features:


  • G3: Alternatives updates to v13.1!


    This mod offers alternative pathways for choosing allies in your Baldur's Gate II, BGII:EE, or Baldur's Gate Trilogy games.

    Version 13(.1) comes with a little but important rearrangement in Aster's path: the PC can now ask about the tasks before agreeing to do them.


    • Rearranged Aster's path: the PC can now ask about the tasks before agreeing to do them.
    • new lines in French added, by Gwendolyne
    • fixes and refinements plus translation for new lines for Simplefied Chinese version, by c4_angel
    • Installer updated to WeiDU v240.


  • G3: IWDification Returns with a Shiny New Beta

    IWDification is a mod to bring some of the elements of Icewind Dale into the Baldur's Gate series of games. A lot of this project is based upon the work of the IWD-in-BG2 conversion project, which later formed the backbone of IWDEE. The mod adds various elements such as selectable bard songs, two-handed axes, and over 70 new spells into your BG2, Tutu, BGT, BGEE, or BG2EE game. Every component can be installed independently of one another.

    Beta 4 is a major overhaul of the mod with a complete revamp of the new spells.

  • WeiDU 243 released
    WeiDU v243 "243 is not a prime number" has been released.

    Download for Windows
    Download for GNU/Linux
    Download for mac OS (pending compiler)
    Download the source code
    Change log

| Date published: not known
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