Hopes For Version 3.0
-Change undead effects to "animation change" to remove need for Cre's
-Setting "Sex Change" to the male and female undead potions
-Lots more spells and items in the Dark Market
-Own Area for Mortis and Dark Market
-Intergration of Race picker into cutscene start
Version 2.31 CURRENT VERSION
-Support for the following mods
-Tweaked Script for Mortis (so appears faster)
-Split the darkmarket into 3 shops (standard, spells and unique's)
-Begain area work and the concepts of the other 3 children.
-Did the intro.
-More items are added to the Mortis Shop (AKA Darkmarket)
-Potion added to race pack so all races can move at base speed
-Ppl now say my pack is a Mini-mod Yeh :)
-Scripting added to produce a "summon" like effect with npc.
-Race packs are changed so they do "Animation Change" thus nolonger need CRE files
-Race pack is out (adds 10 new races)
-Undead are balanced with stat and level requirements
-Undead NPC is moved to AR1400 (to make travel easier)
-Begain 1st work on the extra race pack (as a bonus)
-Undead NPC now sells other evil items.
-Now a shop/npc is added to sell undead potions (DD3501)
-Undead are now immune to healing potions
-All touch attacks are fixed and can repair problems with animations.
-Whole pack is put into IAP-SFX format
-Undead touch attacks now replace fist, not weapons
-All items and spells have descriptions if needed
-Wraith is added to undead allowed
-Undead packs are now able to change titles and portraits
-Basic touch attacks are implemented
-First class restrictions are in place
-Vampire is added to allowed types
-First attempt at undead work, (Lich, Skeleton Warrior)
-need clau codes to summon the potions.
-anyone can use.
.-no touch attacks